“Is Aftermath worth it then? It is if you are a fan World War Z and are looking for more content. In our World War Z Aftermath review we said: We revisited World War Z for the release of the Aftermath expansion, running through the two new campaigns and exploring the new class, not to mention the new first person mode. Improved overall image sharpness when using FSR.HUD can now display up to six carried items.Fixed a bug that prevented the explosion effect in the outro cinematic of “The Final Push” level from playing.Improved responsiveness of using the Medkit to heal teammates.Fixed issue with “Well, What Did You Achieve?” trophy not getting awarded for finishing all base levels on Insane difficulty.Fixed rare cases where the player could take damage and die right after a level intro.Fixed the inability to unlock the Wakizashi and the Extreme Mk110 Sniper Rifle version when playing private games with mutators that are not decreasing the rewards.Fixed several minor bugs with firearm models.Fixed issue with non-explosive crossbow bolts not penetrating chain link fences.Increased max ammo capacity for Special SMG.Tomahawk, Fire Axe and Hammer animations are more responsive now.Adjusted zoom and weapon position when aiming for more comfortable close-quarters combat.Rats can no longer change their target from a downed player to his cteammates if they are far away.Rats can no longer be “woken up” by zombies.Sturdy perk grants temporary health when the block ends.Linebacker prestige perk – Reduced cooldown from 60 seconds to 30 seconds for the Pickpocket perk.Increased charge duration bonus from 0.5 second to 1 second for the.Decreased speed and distance bonus from 30% to 20% for the Long Run perk.Player gains 2 charges instead of 1 for the Conditioning perk.For the On Your Feet perk, player no longer loses the rest of his charge when the perk is triggered.Switched positions of Hurry Back perk and Armor Plated perk in the perk tree.Now applies 3 seconds of invulnerability when player starts interacting with anything (10 second cooldown) Now you won’t be able to get onto invalid objects and get stuck when charging over the edge from heights.In some cases, shield ability stopped regenerating when using Outer Shell and Recuperation perks.Block was ending too fast when player was surrounded by a swarm.Shield was not regenerating while playing with the Looter mutator.In some circumstances, shield charge couldn’t kill the intended amount of zombies.Fixed several bugs that were significantly affecting shield usability and efficiency: Sometimes the Bull could grab the player while the player was blocking or charging.Made blocking a charging Bull easier even if it is not targeting you.
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